To initialize a battle if it is very spread out in a large map or other We’ve noticed that this is primarily an Nvidia issue where the driver fails * More teams, means more pathfinding, so if you can have just 2 teams, (This will disable RTS mode which saves memory).Ģ.Try lowering bone animations setting in graphics settings. * If your GPU has low memory, you can save memory with 2 major settings. Should still heed the warning as it will let you know how the battle * Keep in mind the warning isn’t always completely accurate, but you * Devs created a "performance warning" based on hardware. (This map at max size can cause crashes on some GPUs). ![]() * We recommend keeping the setting for "map boundaries local to armies",Įspecially for the larger maps such as Desert Dunes ![]() Reach eachother(Largest maps can take a half hour of running) * The other thing to consider is how long it will take for the armies to * "Battle initialization" will take longer when armies are farther apart * Be careful how far you place your armies. May experience performance issues, or crashes. Hello everyone, we wanted to throw some advice out there for youįirst you time generals. Hints and Tips for: Ultimate Epic Battle Simulator 2 ![]() Ultimate Epic Battle Simulator 2 Cheats, Codes, Hints and Walkthroughs for PC Games. Ultimate Epic Battle Simulator 2 Cheats, Cheat Codes, Hints, Tips
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